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[TUTORIAL] Cum faci Register cu ajutoru la Dialog Vezi subiectul anterior Vezi subiectul urmator In jos
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aLecS;x
 [TUTORIAL] Cum faci Register cu ajutoru la Dialog   Icon_user_offline
aLecS;x

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Data de inscriere : 16/06/2012

 [TUTORIAL] Cum faci Register cu ajutoru la Dialog   Empty
[TUTORIAL] Cum faci Register cu ajutoru la Dialog  [TUTORIAL] Cum faci Register cu ajutoru la Dialog   EmptySam Iun 16, 2012 11:38 pm

1.Intrati in GM(GameMode). Dati CTRL+F si scrieti public OnPlayerConnect. Dupa ce lati gasit va duceti jos de tot unde ar trebui sa fie codu urmator.

Cod:
SendClientMessage(playerid, COLOR_YELLOW, "SERVER: That nick is registered, please login");
SendClientMessage(playerid, COLOR_WHITE, "HINT: You can now login by typing /login <password>");


Dupa cel gasiti il inlocuiti cu urmatorul.

Cod:
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"Welcome, %s\nThat nick is registered.\nYou can now login:",loginname);
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");


2.Acum mai jos va fi functia de register cu codu urmator.

Cod:
SendClientMessage(playerid,COLOR_YELLOW,"You dont have an account. Please register by using /register [password]");



P-asta il inlocuiti cu:

Cod:
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Welcome, %s\nYou dont have an account.\nPlease register:",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit");



3.Acum cautam OnPlayerRequestClass cu ajutoru la CTRL+F. Aici nu trebuie nimic modificat decat adaugat.
Adaugam codu urmator:

Cod:
if (gPlayerAccount[playerid] != 0)
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"Welcome, %s\nThat nick is registered.\nYou can now login:",loginname);
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
}
else
{
gPlayerAccount[playerid] = 0;
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Welcome, %s\nYou dont have an account.\nPlease register:",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit");
}


Sa fie la inceputul functiei ex.

Cod:
public OnPlayerRequestClass(playerid, classid)
{
if (gPlayerAccount[playerid] != 0)
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"Welcome, %s\nThat nick is registered.\nYou can now login:",loginname);
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
}
else
{
gPlayerAccount[playerid] = 0;
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Welcome, %s\nYou dont have an account.\nPlease register:",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit");
}
.
.
.
.
return 1;
}



4.Acum cautam OtherTimer() . Acum cautati codu urmator mai jos.
Cod:
SendClientMessage(i, COLOR_WHITE, "HINT: You can now login by typing /login <password>");


P-asta il inlocuim cu:

Cod:
new loginname[64];
new loginstring[128];
GetPlayerName(i,loginname,64);
format(loginstring,sizeof(loginstring),"Welcome, %s\nYou can now login:",loginname);
ShowPlayerDialog(i,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");


5.Acum cautam OnPlayerRegister. Dupaia dati mai in jos si veti gasi codul asta:

Cod:
SendClientMessage(playerid, COLOR_YELLOW, "Account registered, you can login now (/login [password]).");


P-asta il inlocuiti cu :

Cod:
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"Welcome, %s\nYou can now login:",loginname);
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");


6.Acum cautam OnPlayerLogin. Cautam mai jos codu urmator:

Cod:
SendClientMessage(playerid, COLOR_WHITE, "SERVER: Password does not match your name.");


P-asta il inlocuim cu :
Cod:
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"WRONG PASSWORD\nPlease enter the correct password:",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");


7.Acum cred ca uni au functia OnDialogResponse. Daca o aveti adaugati urmatorul cod

Cod:
new sendername[MAX_PLAYER_NAME];
new string[128];
if(response)
{
if(dialogid == 12346 || dialogid == 12347)
{
if(strlen(inputtext))
{
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
//Encrypt(tmppass);
OnPlayerLogin(playerid,tmppass);
}
else
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"WRONG PASSWORD\nPlease enter the correct password:",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5) { Ban(playerid); }
}
}
if(dialogid == 12345)
{
if(strlen(inputtext))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "GF/%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_YELLOW, "That Username is already taken, please choose a different one.");
fclose(hFile);
return 1;
}
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
//Encrypt(tmppass);
OnPlayerRegister(playerid,tmppass);
}
else
{
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"Welcome, %s\nYou dont have an account.\nPlease register:",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Register",regstring,"Register","Exit");
}
}
}
else
{
Kick(playerid);
}
Sus In jos

[TUTORIAL] Cum faci Register cu ajutoru la Dialog

Vezi subiectul anterior Vezi subiectul urmator Sus

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